import pygame

icon_image = pygame.image.load("assets/images/icon.png")

player_images = {
    "idle": pygame.image.load("assets/images/player/idle.png")
}

tile_images = {
    "grass": pygame.image.load("assets/images/tiles/grass.png"),
    "dirt": pygame.image.load("assets/images/tiles/dirt.png"),
    "wood": pygame.image.load("assets/images/tiles/wood.png"),
    "raw_wood": pygame.image.load("assets/images/tiles/raw_wood.png"),
    "leaf": pygame.image.load("assets/images/tiles/leaf.png"),
    "red_flower": pygame.image.load("assets/images/tiles/red_flower.png"),
    "stone": pygame.image.load("assets/images/tiles/stone.png"),
    "iron": pygame.image.load("assets/images/tiles/iron.png"),
}

item_images = {
    "grass": pygame.image.load("assets/images/tiles/grass.png"),
    "dirt": pygame.image.load("assets/images/tiles/dirt.png"),
    "wood": pygame.image.load("assets/images/tiles/wood.png"),
    "raw_wood": pygame.image.load("assets/images/tiles/raw_wood.png"),
    "leaf": pygame.image.load("assets/images/tiles/leaf.png"),
    "red_flower": pygame.image.load("assets/images/tiles/red_flower.png"),
    "stone": pygame.image.load("assets/images/tiles/stone.png"),
    "iron": pygame.image.load("assets/images/tiles/iron.png"),

    "wooden_picaxe": pygame.image.load("assets/images/items/tools/wooden_picaxe.png"),
    "stone_picaxe": pygame.image.load("assets/images/items/tools/stone_picaxe.png")
}

for image in item_images.keys():
    item_images[image] = pygame.transform.scale(item_images[image], (64, 64))